Commercial Farming

Commercial Farming

Requires

  • Buildings:

Enables

  • Buildings:

Basic Building Statistics (can be modified by difficulty level, arts, skills, traits and retainers)

  • Cost: 5000
  • +1400 to wealth generated by farms in this province
  • +2 per turn to town growth from industrial buildings within this province
  • -1 to happiness from modernisation

Clan Effects

  • +1 to modernisation (clan development)

Description

Without the farmer, all will hunger.

Commercial farming provides a substantial agricultural income, and helps industry grow by providing food for the factory workers. Industrial revolutions cannot work without agricultural revolutions before them: without an increase in food production and fewer labourers being needed, there is firstly little surplus food to feed the workers needed in the new industries and, secondly, no workers to go into the factories. Such was the demand for workers in England's Industrial Revolution, not to mention the profiteering of many factory owners, that entire families left the land and worked in factories. Women and children, rather conveniently, could be paid far less than their menfolk, while performing jobs that were just as hard and dangerous. This pattern is being repeated in some developing parts of the world even today.