Arms Deals

Arms Deals

Enables

  • Buildings:
  • Arts:

Effects

  • +1 to modernisation (clan development)
  • -5% to the recruitment costs of all modern units

Description

The sword edge cuts deep:

Do the dead care who struck them:

Swordsmith or swordsman?

The forester must have an axe, the fisherman a net. A soldier must have a weapon. Only a fool goes to battle armed with hopes and dreams. If the soldier's neighbour cannot make a gun, then a wise soldier goes to market to buy one. Wars encourage such clear thinking, and if a foreigner has what is needed, then that is where a soldier will go.