Yari Hero

Samurai_Inf_Yari_Hero Image

Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)

Recruitment Cost 1000
Upkeep Cost 250
Melee Attack 10 28%
Charge Bonus 20 40%
Bonus vs Cavalry 25 83%
Melee Defence 15 42%
Armour 8 53%
Morale 40 80%

Strengths & Weaknesses

  • Excellent against cavalry.
  • Very good in melee.
  • Excellent morale.
  • Vulnerable to matchlocks and to being swamped by massed melee units.

Abilities

  • Yari Square Formation - The yari square is an immobile solid square of men presenting a wall of yari on all sides to deter cavalry attack.
  • Rapid Advance - Increases a unit's movement speed and charge bonus for a short period of time.
  • Second Wind - This restores a portion of nearby units' stamina, allowing them to fight longer and harder.
(Click here to learn more about unit abilities)

Description

These masters of the spear are excellent defensive troops, deadly to enemy cavalry.

Heavily armoured, these skilled spearmen know no fear; as defensive troops they are second to none, ideal for defending key positions in a castle. Their weapon gives them the upper hand against enemy cavalry and makes them a force to be reckoned with on the battlefield. However, it does leave them vulnerable to flanking manoeuvres and larger enemy units, particularly skilled swordsmen, could overwhelm this small group of warriors. Japan itself owes its creation to the tip of a spear: Izanagi no Mikoto and Izanami no Mikoto dipped Amanonuboko, the "Heavenly Jewelled Spear", into the sea and, when they removed it, the first drip to leave its point formed the island Onogoro. It was here that the gods made their home and produced their first child following an unsuccessful wedding ceremony in which Izanami spoke out of turn. The deformed child was set adrift, and the couple re-consecrated their vows. Izanami then gave birth to eight children, who became the islands of Japan.