Medium Bune

Naval_Inf_Medium_Bune Image

Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)

Recruitment Cost 1550
Upkeep Cost 85
Marines 55 45%
Seamen 35 17%
Hull Strength 200 2%
Morale 11 22%

Strengths & Weaknesses

  • Average hull, manoeuvrability and speed.
  • Large crew.
  • Good all-round ship.
  • Vulnerable to cannon ships.

Abilities

  • Battle Speed - This increases a ship's rowing speed for a short period of time.
  • Flaming Arrows - This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
  • Warcry - Warcry heavily demoralises up to seven nearby enemy units, slowing them down and affecting their defence ability for a short time.
(Click here to learn more about unit abilities)

Description

These ships are good all-rounders: dependable sailors, strong enough for battle without sacrificing too much speed.

Medium or "seki" bunes are likely to be the main element of any clan navy, thanks to their size and general "handiness". They have reasonably strong hulls and carry enough crew to give them the ability to support bigger ships. They also retain enough speed and manoeuvrability to combat the lighter, faster ships. This puts them somewhere between the o ataka bune and kobaya in terms of their uses and deployment. Because they are not specialised, medium bunes will not be able to match speeds with lighter ships or the strength of heavy vessels, but they have versatility on their side. Historically, seki bunes hulls resembled smaller versions of the o ataka bunes, with the addition of a pointed bow. They also lacked the o ataka's deck house. Ataka bunes were extremely powerful but their size made them sluggish and unresponsive. The seki bunes were a response to this, and managed to combine speed with strength, making them flexible fleet units for any sea-going general.