Key Buildings

Key Buildings

Key buildings give you a tactical advantage over your enemy on the battlefield when in multiplayer mode. Once captured, an army can use a key building to replenish ammunition, improve a units morale or armour. As such, a key building can be the focus of combat as both sides vie for control. Each one has an icon floating above it that changes colour according to its state: yellow when your army has captured it, blue when an ally has captured it, grey if no one has captured it, and red if the enemy is in control.

During the setup of match-made and battle list battles when playing Fall of the Samurai, key buildings are randomly selected from a host of different options. This means there will be variations of key building type on your favourite maps, offering further variety of gameplay.

Types of Key Building

BuildingGlobal EffectLocal Effect
Archery DojoIncreases reload rate of all missile unitsRestores ammunition supplies to nearby missile units
ShrineIncreases the morale of all unitsN/A
FarmhouseIncreases the stamina and movement speed of all unitsN/A
WorkshopIncreases the armour and melee defence of all unitsN/A
Sword DojoIncreases the melee attack and charge of all unitsN/A
Coastal Battery [Fall of the Samurai only]Automatically fires on the enemyN/A