Morale

Morale

Morale is a measure of a unit's confidence and spirit during a battle. During a lengthy, protracted melee, the morale of the men is severely tested, and they will break and rout if it gets too low. This is indicated by the coloured bar at the top of each unit's banner; when it is green morale is healthy, when it turns yellow a morale penalty is in place, when it turns red the unit is wavering and about to break and rout. The presence of the general alone can improve morale and highly-trained, elite units have much higher morale from the outset. Heroes also improve morale of those around them by their presence. Generals can also rally their men more effectively by use of their special regroup position, inspire and encourage abilities.

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Routing

A unit or ship crew whose morale is broken due to casualties, fatigue or having to face overwhelming numbers of opponents will rout - break from combat and begin to leave the battlefield. There is a possibility that routers can be rallied, either by his presence or by use of the general's rally ability.

Morale

Rallying (Land)

There is a chance that a routing unit can be persuaded to stay on the battlefield via the general's rally ability. To rally, click on the rally ability button with the general selected. The routers must be within the general's radius of influence for the rally to take effect. Units whose morale is shattered will not respond to the command to rally. Commanders that are not generals cannot rally their men.

Rallying (Sea)

In the Rise of the Samurai campaign there is a chance that a routing ship can be persuaded to stay in the battle via the rally ability that some heavy and medium ships have. To rally, click on the rally ability button with the ship selected. The routers must be within the ship's radius of influence for the rally to take effect. Ship crews whose morale is shattered will not respond to the command to rally.